
There is already so much powerful stuff to play with. Vehicle vehicle = World.CreateVehicle(VehicleHash.Zentorno, + * 3.0f, + 90) Private void OnKeyUp(object sender, KeyEventArgs e) Private void OnKeyDown(object sender, KeyEventArgs e) Private void OnTick(object sender, EventArgs e) Note: This script is against SHVDN v3 API. Code exampleīelow you can find a basic sample mod that creates a vehicle in front of the own character perfectly heading 90° to the character to get on the car like a sir when pressing Numpad1. In MapEditor, we set the maximum drawing distance in the settings. LUA plugin, scripthookvdotnet,scripthookvdotnet2, gtamp-unlock-all-objects.

You may also want to set up a post build event in Visual Studio to copy the compiled DLL to your scripts folder automatically. Testspeedway V-5.8 (MapEditor) GTA 5 This is a high-speed road at the end of which there is a large airfield with aviation and various equipment and something else. Locate ScriptHookVDotNet2.dll file and move it to your GTA 5.
GTA 5 SCRIPTHOOKVDOTNET2 ZIP FILE


Copy ScriptHookVDotNet.asi and ScriptHookVDotNet2/3.dll to your GTA V directory.Download the latest GitHub revision and compile it using Microsoft Visual Studio.Before you can start playing with ScriptHookVDotNet you need some prerequisites:
